Module 1: Introduction to C++
Chapter 1: What is C++?
- History of C++
- Evolution of C++
- Features
- Advantages
- Applications
- C vs C++
- Why learn C++?
Chapter 2: Installing Development Environment
Windows
- Visual Studio
- Code::Blocks
- VS Code
- MinGW
Linux
- GCC
- Clang
- Make
macOS
- Xcode
- Homebrew
Chapter 3: First Program
1[object Object], 2 3,[object Object], ,[object Object], std; 4 5,[object Object],{ 6 cout << ,[object Object],; 7 8 ,[object Object], ,[object Object],; 9}
Explanation of
- Header Files
- main()
- cout
- return
Module 2: C++ Fundamentals
Variables
1[object Object], age = ,[object Object],; 2,[object Object], salary = ,[object Object],; 3,[object Object], grade=,[object Object],; 4,[object Object], status=,[object Object],;
Topics
- Variable Naming
- Keywords
- Literals
- Constants
Data Types
- int
- float
- double
- char
- bool
- string
- auto
Input & Output
1[object Object], age; 2 3cin >> age; 4 5cout << age;
Topics
- cin
- cout
- endl
- getline()
Operators
Arithmetic
+
-
*
/
%
Assignment
=
+=
-=
*=
Comparison
==
!=
>
<
>=
<=
Logical
&&
||
!
Bitwise
&
|
^
~
<<
>>
Module 3: Decision Making
if
1[object Object],(age>=,[object Object],) 2{ 3 cout<<,[object Object],; 4}
if else
Nested if
Switch
Conditional Operator
Module 4: Loops
while
do while
for
Range-based for
Nested loops
Patterns
Exercises
Module 5: Functions
Function declaration
Function definition
Return type
Parameters
Default arguments
Inline functions
Recursive functions
Function overloading
Lambda Functions
Module 6: Arrays
One Dimensional
Two Dimensional
Three Dimensional
Passing arrays
Searching
Sorting
Practice Problems
Module 7: Strings
C Style Strings
std::string
Operations
- length
- substr
- find
- erase
- replace
- append
String algorithms
Palindrome
Reverse
Frequency
Compression
Module 8: Pointers
Introduction
Memory
Address Operator
Dereference
Pointer Arithmetic
Null Pointer
Void Pointer
Wild Pointer
Dangling Pointer
Pointers and Arrays
Pointers and Functions
Double Pointer
Smart Pointer Introduction
Module 9: References
Reference Variables
Pass by Reference
Return Reference
const Reference
Module 10: Dynamic Memory
new
delete
new[]
delete[]
Memory Leaks
RAII
Module 11: Structures
1[object Object], ,[object Object], 2{ 3 string name; 4 ,[object Object], age; 5};
Nested Structure
Array of Structure
Pointer to Structure
Module 12: Enumerations
enum
enum class
Scoped Enumeration
Module 13: Object-Oriented Programming
Class
Object
Members
Access Specifiers
Constructors
Destructor
this Pointer
Friend Function
Friend Class
Static Members
Constant Members
Module 14: Constructor
Default
Parameterized
Copy
Move
Delegating
Constructor Initialization List
Module 15: Destructor
Need
Syntax
Memory Cleanup
Resource Management
Module 16: Encapsulation
Private Members
Getter
Setter
Validation
Module 17: Inheritance
Single
Multiple
Hierarchical
Hybrid
Multilevel
Protected Members
Virtual Base Class
Module 18: Polymorphism
Compile Time
Function Overloading
Operator Overloading
Runtime
Virtual Function
Override
Final
Pure Virtual Function
Abstract Class
Module 19: Operator Overloading
/
[]
()
<<
++
--
==
!=
Module 20: Exception Handling
try
catch
throw
Multiple Catch
Custom Exception
noexcept
Module 21: File Handling
ifstream
ofstream
fstream
Text Files
Binary Files
CSV Files
Serialization Basics
Module 22: Templates
Function Templates
Class Templates
Template Specialization
Variadic Templates
Module 23: STL (Standard Template Library)
Containers
- vector
- list
- deque
- queue
- stack
- priority_queue
- set
- multiset
- map
- unordered_map
Algorithms
- sort
- find
- reverse
- count
- unique
- lower_bound
- upper_bound
Iterators
Pairs
Tuples
Module 24: Smart Pointers
unique_ptr
shared_ptr
weak_ptr
Ownership
Memory Management
Module 25: Move Semantics
Move Constructor
Move Assignment
std::move
Rvalue
Lvalue
Perfect Forwarding
Module 26: Namespaces
Custom Namespace
using Namespace
Nested Namespace
Module 27: Modern C++
C++11
C++14
C++17
C++20
C++23 Overview
Features
- auto
- nullptr
- constexpr
- lambda
- structured bindings
- optional
- variant
- filesystem
- concepts
- ranges
Module 28: Multithreading
thread
mutex
lock_guard
unique_lock
condition_variable
atomic
Deadlock
Race Condition
Module 29: Design Patterns
Singleton
Factory
Observer
Strategy
Builder
Adapter
Decorator
Module 30: Data Structures in C++
Linked List
Stack
Queue
Tree
BST
AVL
Heap
Hash Table
Trie
Graph
Module 31: Algorithms
Sorting
Searching
Greedy
Backtracking
Recursion
Divide and Conquer
Dynamic Programming
Graph Algorithms
Module 32: Competitive Programming
Fast IO
Macros
Templates
Complexity Analysis
Bit Manipulation
Math
Module 33: Debugging
gdb
Visual Studio Debugger
VS Code Debugger
Assertions
Logging
Module 34: Unit Testing
Google Test
Catch2
Assertions
Test Cases
Mocking
Module 35: CMake
Project Structure
CMakeLists.txt
Build
Install
Libraries
Module 36: Build Systems
Make
Ninja
MSBuild
Module 37: Best Practices
Naming Convention
Code Formatting
Documentation
Error Handling
Performance Optimization
Clean Code
SOLID Principles
Module 38: Mini Projects
- Calculator
- Student Management System
- ATM Simulation
- Banking System
- Employee Payroll
- Inventory Management
- Library Management
- Hospital Management
- Quiz Application
- Hotel Management
Module 39: Advanced Projects
- Chat Application
- File Compression Tool
- HTTP Client
- JSON Parser
- Text Editor
- Shell Terminal
- Compiler Frontend
- Database Engine
- Chess Game
- Snake Game (SFML)
- Tic-Tac-Toe (GUI)
- Sudoku Solver
- Image Processing Tool
- Command Line Git Clone
- Web Server
- REST API Client
- ZIP Utility
- Password Manager
Module 40: Interview Preparation
- Frequently Asked C++ Interview Questions
- OOP Concepts
- Memory Management
- Virtual Functions
- Templates
- STL
- Smart Pointers
- Multithreading
- Time Complexity
- Coding Problems
Practice Resources Included
- 300+ Hands-on Coding Exercises
- 100+ Quiz Questions
- 50+ Interview Questions
- 20+ Real-world Projects
- 10+ Capstone Projects
- Cheat Sheets
- STL Reference Guide
- Modern C++ (C++11–C++23) Features
- Coding Challenges and Solutions
- Best Practices and Performance Tips
This curriculum is suitable for building a complete C++ course for a learning platform such as Tech3Space, progressing from absolute beginner concepts to advanced modern C++ development.